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 ST iproving the use of the DS

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zeldatwilight
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PostSubject: ST iproving the use of the DS   Sat May 09, 2009 11:38 pm

How do you think Spirit Tracks will improve the use of the ds? Do you think it will expand to Phantom Hourglass and go a whole step forward? I think it will utilize the use of the mic and "close" feature. I hope the music is better and has a better story then Phantom Hourglass.
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PostSubject: Re: ST iproving the use of the DS   Mon May 11, 2009 12:13 am

I think, kinda like PH, it will make great use of the two screens and the microphone. Remember Crayk from the Temple of Courage? The Second screen mad an awesome use by actually letting you see out of the bosses eyes. Cool huh? Of course I think Spirit Tracks will improve the use of the Ds. They'll probably do some stuff like they did in PH like switching from gongoron to Link. Nintendo could do anything. I'm positive that they'll be improving the use of the Nindendo Doubel Screen in Spirit Tracks.
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PostSubject: Re: ST iproving the use of the DS   Mon May 11, 2009 5:35 pm

bellum wrote:
I think, kinda like PH, it will make great use of the two screens and the microphone. Remember Crayk from the Temple of Courage? The Second screen mad an awesome use by actually letting you see out of the bosses eyes. Cool huh? Of course I think Spirit Tracks will improve the use of the Ds. They'll probably do some stuff like they did in PH like switching from gongoron to Link. Nintendo could do anything. I'm positive that they'll be improving the use of the Nindendo Doubel Screen in Spirit Tracks.

Yes, I'm hoping they use more items and temples also. It could also have a deep(er) storyline then PH. Use more of the mic and the top screen. Give you the ability to use more items at once. Comeon in PH you had a whole set of buttons at your disposal which they didn't use. I really hope they'll utilize more of the one-on-one battling. That could have been improved greatly. But, enough about bashing PH!
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